同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2b1c290c3afc2bdc2bbc3a8c2a0c291c3a5c286c297c3afc2bdc2a4c3afc2bdc2bac3a8c29ec2b3c3afc2bdc2a4豐サ蠑冗、コ螳、
SJIS-WINc3a8c2b1c290c3afc2bdc2bbc3a8c2a0c291c3a5c286c297c3afc2bdc2a4c3afc2bdc2bac3a8c29ec2b3c3afc2bdc2a4ティツアツ静ッツスツサティツ?ツ妥・ツ?療ッツスツ、テッツスツコティツ楪ウテッツスツ、
EUC-JPc3a8c2b1c290c3afc2bdc2bbc3a8c2a0c291c3a5c286c297c3afc2bdc2a4c3afc2bdc2bac3a8c29ec2b3c3afc2bdc2a4竪賊?誰遜損竪??奪??誰遜造誰遜尊竪?続誰遜造
UTF-8c3a8c2b1c290c3afc2bdc2bbc3a8c2a0c291c3a5c286c297c3afc2bdc2a4c3afc2bdc2bac3a8c29ec2b3c3afc2bdc2a4豐サ蠑冗、コ螳、
UHCc3a8c2b1c290c3afc2bdc2bbc3a8c2a0c291c3a5c286c297c3afc2bdc2a4c3afc2bdc2bac3a8c29ec2b3c3afc2bdc2a4챔짹혨챦쩍쨩챔혻혩책혛혰챦쩍짚챦쩍쨘챔혷쨀챦쩍짚