同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b1c290c3afc2bdc2bbc3a8c29ec2bbc3afc2bdc2a1c3a8c2b1c290c3afc2bdc2bbc3a8c2a5c28dc3afc2bdc2a64d | è±Âï½»è»。è±Âï½»è¥ÂヲM |
SJIS-WIN | c3a8c2b1c290c3afc2bdc2bbc3a8c29ec2bbc3afc2bdc2a1c3a8c2b1c290c3afc2bdc2bbc3a8c2a5c28dc3afc2bdc2a64d | ティツアツ静ッツスツサティツ楪サテッツスツ。ティツアツ静ッツスツサティツ・ツ催ッツスツヲM |
EUC-JP | c3a8c2b1c290c3afc2bdc2bbc3a8c29ec2bbc3afc2bdc2a1c3a8c2b1c290c3afc2bdc2bbc3a8c2a5c28dc3afc2bdc2a64d | 竪賊?誰遜損竪?損誰遜臓竪賊?誰遜損竪促?誰遜側M |
UTF-8 | c3a8c2b1c290c3afc2bdc2bbc3a8c29ec2bbc3afc2bdc2a1c3a8c2b1c290c3afc2bdc2bbc3a8c2a5c28dc3afc2bdc2a64d | è±ï½»è»ï½¡è±ï½»è¥ï½¦M |
UHC | c3a8c2b1c290c3afc2bdc2bbc3a8c29ec2bbc3afc2bdc2a1c3a8c2b1c290c3afc2bdc2bbc3a8c2a5c28dc3afc2bdc2a64d | 챔짹혨챦쩍쨩챔혷쨩챦쩍징챔짹혨챦쩍쨩챔짜혥챦쩍짝M |