同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2b0c2bfc3afc2bdc2bfc3a8c29dc2a0c3a5c28cc281c3afc2bdc2aec3afc2bdc2bfc3a9c280c29ec3afc2bdc2b0谿ソ蝠匁ョソ逞ー
SJIS-WINc3a8c2b0c2bfc3afc2bdc2bfc3a8c29dc2a0c3a5c28cc281c3afc2bdc2aec3afc2bdc2bfc3a9c280c29ec3afc2bdc2b0ティツーツソテッツスツソティツ敖?テ・ツ個?ッツスツョテッツスツソテゥツ?ツ榲ッツスツー
EUC-JPc3a8c2b0c2bfc3afc2bdc2bfc3a8c29dc2a0c3a5c28cc281c3afc2bdc2aec3afc2bdc2bfc3a9c280c29ec3afc2bdc2b0竪属多誰遜多竪??奪??誰遜速誰遜多辿??誰遜属
UTF-8c3a8c2b0c2bfc3afc2bdc2bfc3a8c29dc2a0c3a5c28cc281c3afc2bdc2aec3afc2bdc2bfc3a9c280c29ec3afc2bdc2b0谿ソ蝠匁ョソ逞ー
UHCc3a8c2b0c2bfc3afc2bdc2bfc3a8c29dc2a0c3a5c28cc281c3afc2bdc2aec3afc2bdc2bfc3a9c280c29ec3afc2bdc2b0챔째쩔챦쩍쩔챔혶혻책혣혖챦쩍짰챦쩍쩔챕?혷챦쩍째