同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b0c2b7c3a8c2b4c288c3a5c28dc292c3a7c28bc2b8c3a5c2b1c29ec3a5c2adc2ab6d4d | è°·è´ÂÃ¥ÂÂç¸å±Âå«mM |
SJIS-WIN | c3a8c2b0c2b7c3a8c2b4c288c3a5c28dc292c3a7c28bc2b8c3a5c2b1c29ec3a5c2adc2ab6d4d | ティツーツキティツエツ暗・ツ債津ァツ仰クテ・ツアツ榲・ツュツォmM |
EUC-JP | c3a8c2b0c2b7c3a8c2b4c288c3a5c28dc292c3a7c28bc2b8c3a5c2b1c29ec3a5c2adc2ab6d4d | 竪属揃竪卒?奪??巽?存奪賊?奪足束mM |
UTF-8 | c3a8c2b0c2b7c3a8c2b4c288c3a5c28dc292c3a7c28bc2b8c3a5c2b1c29ec3a5c2adc2ab6d4d | è°·è´åç¸å±å«mM |
UHC | c3a8c2b0c2b7c3a8c2b4c288c3a5c28dc292c3a7c28bc2b8c3a5c2b1c29ec3a5c2adc2ab6d4d | 챔째쨌챔쨈혞책혥혪챌혢쨍책짹혷책짯짬mM |