同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b0c2b7c3a8c284c2b1c3a6c28fc28344c3a8c2bec2b0c3a7c2b6c2bbc3a4c2bfc2977a4d | è°·è±æÂÂD辰綻ä¿ÂzM |
SJIS-WIN | c3a8c2b0c2b7c3a8c284c2b1c3a6c28fc28344c3a8c2bec2b0c3a7c2b6c2bbc3a4c2bfc2977a4d | ティツーツキティツ?アテヲツ渉ゥティツセツーテァツカツサテ、ツソツ陽M |
EUC-JP | c3a8c2b0c2b7c3a8c284c2b1c3a6c28fc28344c3a8c2bec2b0c3a7c2b6c2bbc3a4c2bfc2977a4d | 竪属揃竪?賊脱??D竪他属巽其損辰多?zM |
UTF-8 | c3a8c2b0c2b7c3a8c284c2b1c3a6c28fc28344c3a8c2bec2b0c3a7c2b6c2bbc3a4c2bfc2977a4d | è°·è±æD辰綻ä¿zM |
UHC | c3a8c2b0c2b7c3a8c284c2b1c3a6c28fc28344c3a8c2bec2b0c3a7c2b6c2bbc3a4c2bfc2977a4d | 챔째쨌챔혙짹챈혧혘D챔쩐째챌쨋쨩채쩔혰zM |