同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2aec293c3afc2bdc2bdc3a9c29ac2b9c3afc2bdc2b7c3a8c2adc29ac3a9c286c28dc3afc2bdc2b6 | è®Âï½½é¹キèÂÂéÂÂカ |
SJIS-WIN | c3a8c2aec293c3afc2bdc2bdc3a9c29ac2b9c3afc2bdc2b7c3a8c2adc29ac3a9c286c28dc3afc2bdc2b6 | ティツョツ禿ッツスツステゥツ堋ケテッツスツキティツュツ堙ゥツ?催ッツスツカ |
EUC-JP | c3a8c2aec293c3afc2bdc2bdc3a9c29ac2b9c3afc2bdc2b7c3a8c2adc29ac3a9c286c28dc3afc2bdc2b6 | 竪速?誰遜遜辿?孫誰遜揃竪足?辿??誰遜其 |
UTF-8 | c3a8c2aec293c3afc2bdc2bdc3a9c29ac2b9c3afc2bdc2b7c3a8c2adc29ac3a9c286c28dc3afc2bdc2b6 | è®ï½½é¹ï½·èéカ |
UHC | c3a8c2aec293c3afc2bdc2bdc3a9c29ac2b9c3afc2bdc2b7c3a8c2adc29ac3a9c286c28dc3afc2bdc2b6 | 챔짰혫챦쩍쩍챕혳쨔챦쩍쨌챔짯혳챕혛혥챦쩍쨋 |