同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2adc2bfc3afc2bdc2a8c3a8c296c2b0c3afc2bdc2aec3a8c2adc2bfc3afc2bdc2a8c3a9c296c2a0c3afc2bdc2a84d | è¿ィè°ョè¿ィé ィM |
SJIS-WIN | c3a8c2adc2bfc3afc2bdc2a8c3a8c296c2b0c3afc2bdc2aec3a8c2adc2bfc3afc2bdc2a8c3a9c296c2a0c3afc2bdc2a84d | ティツュツソテッツスツィティツ鳴ーテッツスツョティツュツソテッツスツィテゥツ鳴?テッツスツィM |
EUC-JP | c3a8c2adc2bfc3afc2bdc2a8c3a8c296c2b0c3afc2bdc2aec3a8c2adc2bfc3afc2bdc2a8c3a9c296c2a0c3afc2bdc2a84d | 竪足多誰遜即竪?属誰遜速竪足多誰遜即辿??誰遜即M |
UTF-8 | c3a8c2adc2bfc3afc2bdc2a8c3a8c296c2b0c3afc2bdc2aec3a8c2adc2bfc3afc2bdc2a8c3a9c296c2a0c3afc2bdc2a84d | è¿ï½¨è°ï½®è¿ï½¨é ィM |
UHC | c3a8c2adc2bfc3afc2bdc2a8c3a8c296c2b0c3afc2bdc2aec3a8c2adc2bfc3afc2bdc2a8c3a9c296c2a0c3afc2bdc2a84d | 챔짯쩔챦쩍짢챔혯째챦쩍짰챔짯쩔챦쩍짢챕혯혻챦쩍짢M |