同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2adc2bdc3a5c2a4c282c3afc2bdc2b6c3afc2bdc2bbc3a8c3b9c289c3a9c2a1c298c3a1c3b2 | è½å¤ÂカサèùÂé¡Âáò |
SJIS-WIN | c3a8c2adc2bdc3a5c2a4c282c3afc2bdc2b6c3afc2bdc2bbc3a8c3b9c289c3a9c2a1c298c3a1c3b2 | ティツュツステ・ツ、ツづッツスツカテッツスツサティテケツ嘉ゥツ。ツ佚。テイ |
EUC-JP | c3a8c2adc2bdc3a5c2a4c282c3afc2bdc2b6c3afc2bdc2bbc3a8c3b9c289c3a9c2a1c298c3a1c3b2 | 竪足遜奪造?誰遜其誰遜損竪湛?辿臓?叩嘆 |
UTF-8 | c3a8c2adc2bdc3a5c2a4c282c3afc2bdc2b6c3afc2bdc2bbc3a8c3b9c289c3a9c2a1c298c3a1c3b2 | è½å¤ï½¶ï½»èùé¡áò |
UHC | c3a8c2adc2bdc3a5c2a4c282c3afc2bdc2b6c3afc2bdc2bbc3a8c3b9c289c3a9c2a1c298c3a1c3b2 | 챔짯쩍책짚혗챦쩍쨋챦쩍쨩챔첫혟챕징혱찼챵 |