同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2adc2bdc3a5c2a4c282c3a3c281c28fc3a8c29cc28ac3a5c2aec29ac3afc2bdc2b0c3afc2bdc2b7 | è½å¤ÂãÂÂèÂÂå®Âï½°ï½· |
SJIS-WIN | c3a8c2adc2bdc3a5c2a4c282c3a3c281c28fc3a8c29cc28ac3a5c2aec29ac3afc2bdc2b0c3afc2bdc2b7 | ティツュツステ・ツ、ツづ」ツ?湘ィツ慊甘・ツョツ堙ッツスツーテッツスツキ |
EUC-JP | c3a8c2adc2bdc3a5c2a4c282c3a3c281c28fc3a8c29cc28ac3a5c2aec29ac3afc2bdc2b0c3afc2bdc2b7 | 竪足遜奪造?達??竪??奪速?誰遜属誰遜揃 |
UTF-8 | c3a8c2adc2bdc3a5c2a4c282c3a3c281c28fc3a8c29cc28ac3a5c2aec29ac3afc2bdc2b0c3afc2bdc2b7 | è½å¤ãèå®ï½°ï½· |
UHC | c3a8c2adc2bdc3a5c2a4c282c3a3c281c28fc3a8c29cc28ac3a5c2aec29ac3afc2bdc2b0c3afc2bdc2b7 | 챔짯쩍책짚혗찾혖혧챔혵혡책짰혳챦쩍째챦쩍쨌 |