同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2adc29ac3a9c287c28ec3afc2bdc2a4c3afc2bdc2bbc3a8c2adc29ac3a9c287c28ec3afc2bdc2a4c3afc2bdc2bb4d譚野、サ譚野、サM
SJIS-WINc3a8c2adc29ac3a9c287c28ec3afc2bdc2a4c3afc2bdc2bbc3a8c2adc29ac3a9c287c28ec3afc2bdc2a4c3afc2bdc2bb4dティツュツ堙ゥツ?偲ッツスツ、テッツスツサティツュツ堙ゥツ?偲ッツスツ、テッツスツサM
EUC-JPc3a8c2adc29ac3a9c287c28ec3afc2bdc2a4c3afc2bdc2bbc3a8c2adc29ac3a9c287c28ec3afc2bdc2a4c3afc2bdc2bb4d竪足?辿??誰遜造誰遜損竪足?辿??誰遜造誰遜損M
UTF-8c3a8c2adc29ac3a9c287c28ec3afc2bdc2a4c3afc2bdc2bbc3a8c2adc29ac3a9c287c28ec3afc2bdc2a4c3afc2bdc2bb4d譚野、サ譚野、サM
UHCc3a8c2adc29ac3a9c287c28ec3afc2bdc2a4c3afc2bdc2bbc3a8c2adc29ac3a9c287c28ec3afc2bdc2a4c3afc2bdc2bb4d챔짯혳챕혝혦챦쩍짚챦쩍쨩챔짯혳챕혝혦챦쩍짚챦쩍쨩M