同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2abc2b8c3abc2aac2a9c3abc2a0c2b0c3abc2a0c2a6c3a8c2bac281c3acc296c2b9c3abc2a0c2b0c3abc2a0c296 | 諸목렰렦èºÂì¹렰렠|
SJIS-WIN | c3a8c2abc2b8c3abc2aac2a9c3abc2a0c2b0c3abc2a0c2a6c3a8c2bac281c3acc296c2b9c3abc2a0c2b0c3abc2a0c296 | ティツォツクテォツェツゥテォツ?ツーテォツ?ツヲティツコツ?ャツ鳴ケテォツ?ツーテォツ?ツ |
EUC-JP | c3a8c2abc2b8c3abc2aac2a9c3abc2a0c2b0c3abc2a0c2a6c3a8c2bac281c3acc296c2b9c3abc2a0c2b0c3abc2a0c296 | 竪束存谷捉息谷?属谷?側竪尊?狸?孫谷?属谷?? |
UTF-8 | c3a8c2abc2b8c3abc2aac2a9c3abc2a0c2b0c3abc2a0c2a6c3a8c2bac281c3acc296c2b9c3abc2a0c2b0c3abc2a0c296 | è«¸ëª©ë °ë ¦èºì¹ë °ë |
UHC | c3a8c2abc2b8c3abc2aac2a9c3abc2a0c2b0c3abc2a0c2a6c3a8c2bac281c3acc296c2b9c3abc2a0c2b0c3abc2a0c296 | 챔짬쨍챘짧짤챘혻째챘혻짝챔쨘혖챙혯쨔챘혻째챘혻혯 |