同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2a8c2b7c3afc2bdc2aec3a8c2acc290c3afc2bdc2a8c3a8c2b1c2bcc3afc2bdc2b5c3a8c3b4 | 訷ョè¬Âィ豼オèô |
SJIS-WIN | c3a8c2a8c2b7c3afc2bdc2aec3a8c2acc290c3afc2bdc2a8c3a8c2b1c2bcc3afc2bdc2b5c3a8c3b4 | ティツィツキテッツスツョティツャツ静ッツスツィティツアツシテッツスツオティテエ |
EUC-JP | c3a8c2a8c2b7c3afc2bdc2aec3a8c2acc290c3afc2bdc2a8c3a8c2b1c2bcc3afc2bdc2b5c3a8c3b4 | 竪即揃誰遜速竪測?誰遜即竪賊村誰遜袖竪担 |
UTF-8 | c3a8c2a8c2b7c3afc2bdc2aec3a8c2acc290c3afc2bdc2a8c3a8c2b1c2bcc3afc2bdc2b5c3a8c3b4 | 訷ョè¬ï½¨è±¼ï½µèô |
UHC | c3a8c2a8c2b7c3afc2bdc2aec3a8c2acc290c3afc2bdc2a8c3a8c2b1c2bcc3afc2bdc2b5c3a8c3b4 | 챔짢쨌챦쩍짰챔짭혨챦쩍짢챔짹쩌챦쩍쨉챔척 |