同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2a8c292c3afc2bdc2afc3a8c29ec29fc3afc2bdc2b1c3a8c2a8c292c3afc2bdc2adc3a8c2bfc2bac3afc2bdc2bd訒ッ螟ア訒ュ迺ス
SJIS-WINc3a8c2a8c292c3afc2bdc2afc3a8c29ec29fc3afc2bdc2b1c3a8c2a8c292c3afc2bdc2adc3a8c2bfc2bac3afc2bdc2bdティツィツ津ッツスツッティツ楪淌ッツスツアティツィツ津ッツスツュティツソツコテッツスツス
EUC-JPc3a8c2a8c292c3afc2bdc2afc3a8c29ec29fc3afc2bdc2b1c3a8c2a8c292c3afc2bdc2adc3a8c2bfc2bac3afc2bdc2bd竪即?誰遜俗竪??誰遜賊竪即?誰遜足竪多尊誰遜遜
UTF-8c3a8c2a8c292c3afc2bdc2afc3a8c29ec29fc3afc2bdc2b1c3a8c2a8c292c3afc2bdc2adc3a8c2bfc2bac3afc2bdc2bd訒ッ螟ア訒ュ迺ス
UHCc3a8c2a8c292c3afc2bdc2afc3a8c29ec29fc3afc2bdc2b1c3a8c2a8c292c3afc2bdc2adc3a8c2bfc2bac3afc2bdc2bd챔짢혪챦쩍짱챔혷혺챦쩍짹챔짢혪챦쩍짯챔쩔쨘챦쩍쩍