同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2a8c292c3afc2bdc2aec3a8c2b1c290c3afc2bdc2bbc3a8c29cc283c3a6c287c2b7c3afc2bdc2ab | è¨Âï½®è±Âï½»èÂÂæ·ォ |
SJIS-WIN | c3a8c2a8c292c3afc2bdc2aec3a8c2b1c290c3afc2bdc2bbc3a8c29cc283c3a6c287c2b7c3afc2bdc2ab | ティツィツ津ッツスツョティツアツ静ッツスツサティツ慊εヲツ?キテッツスツォ |
EUC-JP | c3a8c2a8c292c3afc2bdc2aec3a8c2b1c290c3afc2bdc2bbc3a8c29cc283c3a6c287c2b7c3afc2bdc2ab | 竪即?誰遜速竪賊?誰遜損竪??脱?揃誰遜束 |
UTF-8 | c3a8c2a8c292c3afc2bdc2aec3a8c2b1c290c3afc2bdc2bbc3a8c29cc283c3a6c287c2b7c3afc2bdc2ab | è¨ï½®è±ï½»èæ·ï½« |
UHC | c3a8c2a8c292c3afc2bdc2aec3a8c2b1c290c3afc2bdc2bbc3a8c29cc283c3a6c287c2b7c3afc2bdc2ab | 챔짢혪챦쩍짰챔짹혨챦쩍쨩챔혵혘챈혝쨌챦쩍짬 |