同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2a8c292c3afc2bdc2acc3a9c2adc298c3afc2bdc2abc3afc2a8c29fc3afc2bdc2bbc3a8c2b1c28e | è¨ÂャéÂÂォï¨Âサ豠|
SJIS-WIN | c3a8c2a8c292c3afc2bdc2acc3a9c2adc298c3afc2bdc2abc3afc2a8c29fc3afc2bdc2bbc3a8c2b1c28e | ティツィツ津ッツスツャテゥツュツ佚ッツスツォテッツィツ淌ッツスツサティツアツ |
EUC-JP | c3a8c2a8c292c3afc2bdc2acc3a9c2adc298c3afc2bdc2abc3afc2a8c29fc3afc2bdc2bbc3a8c2b1c28e | 竪即?誰遜測辿足?誰遜束誰即?誰遜損竪賊? |
UTF-8 | c3a8c2a8c292c3afc2bdc2acc3a9c2adc298c3afc2bdc2abc3afc2a8c29fc3afc2bdc2bbc3a8c2b1c28e | è¨ï½¬éォï¨ï½»è± |
UHC | c3a8c2a8c292c3afc2bdc2acc3a9c2adc298c3afc2bdc2abc3afc2a8c29fc3afc2bdc2bbc3a8c2b1c28e | 챔짢혪챦쩍짭챕짯혱챦쩍짬챦짢혺챦쩍쨩챔짹혦 |