同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2a3c2bdc3abc2a0c2a9c3afc2a7c2a6c3abc2a0c297c3afc2a7c2a6c3abc2a0c297576d4d | 製렩罹ë Â罹ë ÂWmM |
SJIS-WIN | c3a8c2a3c2bdc3abc2a0c2a9c3afc2a7c2a6c3abc2a0c297c3afc2a7c2a6c3abc2a0c297576d4d | ティツ」ツステォツ?ツゥテッツァツヲテォツ?ツ療ッツァツヲテォツ?ツ邑mM |
EUC-JP | c3a8c2a3c2bdc3abc2a0c2a9c3afc2a7c2a6c3abc2a0c297c3afc2a7c2a6c3abc2a0c297576d4d | 竪贈遜谷?息誰則側谷??誰則側谷??WmM |
UTF-8 | c3a8c2a3c2bdc3abc2a0c2a9c3afc2a7c2a6c3abc2a0c297c3afc2a7c2a6c3abc2a0c297576d4d | è£½ë ©ï§¦ë 罹ë WmM |
UHC | c3a8c2a3c2bdc3abc2a0c2a9c3afc2a7c2a6c3abc2a0c297c3afc2a7c2a6c3abc2a0c297576d4d | 챔짙쩍챘혻짤챦짠짝챘혻혰챦짠짝챘혻혰WmM |