同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2a3c29dc3a8c280c295c3aac2b1c28dc3a8c297c28fc3abc2a0c29fc3a6c29dc296c3abc2a0c2b24d | è£ÂèÂÂê±ÂèÂÂë ÂæÂÂë ²M |
SJIS-WIN | c3a8c2a3c29dc3a8c280c295c3aac2b1c28dc3a8c297c28fc3abc2a0c29fc3a6c29dc296c3abc2a0c2b24d | ティツ」ツ敕ィツ?ツ陛ェツアツ催ィツ猟湘ォツ?ツ淌ヲツ敖姪ォツ?ツイM |
EUC-JP | c3a8c2a3c29dc3a8c280c295c3aac2b1c28dc3a8c297c28fc3abc2a0c29fc3a6c29dc296c3abc2a0c2b24d | 竪贈?竪??棚賊?竪??谷??脱??谷?族M |
UTF-8 | c3a8c2a3c29dc3a8c280c295c3aac2b1c28dc3a8c297c28fc3abc2a0c29fc3a6c29dc296c3abc2a0c2b24d | è£èê±èë æë ²M |
UHC | c3a8c2a3c29dc3a8c280c295c3aac2b1c28dc3a8c297c28fc3abc2a0c29fc3a6c29dc296c3abc2a0c2b24d | 챔짙혶챔?혮챗짹혥챔혰혧챘혻혺챈혶혯챘혻짼M |