同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2a1c28dc3abc29ac2aec3acc2a0c287c3a8c28cc2b9c3abc29dc2bec3acc2a0c2b7c3a5c2b1c28b | è¡Âë®ì Âè¹ë¾젷屠|
SJIS-WIN | c3a8c2a1c28dc3abc29ac2aec3acc2a0c287c3a8c28cc2b9c3abc29dc2bec3acc2a0c2b7c3a5c2b1c28b | ティツ。ツ催ォツ堋ョテャツ?ツ?ィツ個ケテォツ敖セテャツ?ツキテ・ツアツ |
EUC-JP | c3a8c2a1c28dc3abc29ac2aec3acc2a0c287c3a8c28cc2b9c3abc29dc2bec3acc2a0c2b7c3a5c2b1c28b | 竪臓?谷?速狸??竪?孫谷?他狸?揃奪賊? |
UTF-8 | c3a8c2a1c28dc3abc29ac2aec3acc2a0c287c3a8c28cc2b9c3abc29dc2bec3acc2a0c2b7c3a5c2b1c28b | è¡ë®ì è¹ë¾ì ·å± |
UHC | c3a8c2a1c28dc3abc29ac2aec3acc2a0c287c3a8c28cc2b9c3abc29dc2bec3acc2a0c2b7c3a5c2b1c28b | 챔징혥챘혳짰챙혻혝챔혣쨔챘혶쩐챙혻쨌책짹혢 |