同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2a0c291c3afc2bdc2a1c3a8c29ec2b3c3afc2bdc2a4c3a9c280c28bc3a3c282c28ac3afc2bdc2adc3afc2bdc2b7蠑。螳、逋りュキ
SJIS-WINc3a8c2a0c291c3afc2bdc2a1c3a8c29ec2b3c3afc2bdc2a4c3a9c280c28bc3a3c282c28ac3afc2bdc2adc3afc2bdc2b7ティツ?ツ妥ッツスツ。ティツ楪ウテッツスツ、テゥツ?ツ凝」ツつ甘ッツスツュテッツスツキ
EUC-JPc3a8c2a0c291c3afc2bdc2a1c3a8c29ec2b3c3afc2bdc2a4c3a9c280c28bc3a3c282c28ac3afc2bdc2adc3afc2bdc2b7竪??誰遜臓竪?続誰遜造辿??達??誰遜足誰遜揃
UTF-8c3a8c2a0c291c3afc2bdc2a1c3a8c29ec2b3c3afc2bdc2a4c3a9c280c28bc3a3c282c28ac3afc2bdc2adc3afc2bdc2b7蠑。螳、逋りュキ
UHCc3a8c2a0c291c3afc2bdc2a1c3a8c29ec2b3c3afc2bdc2a4c3a9c280c28bc3a3c282c28ac3afc2bdc2adc3afc2bdc2b7챔혻혩챦쩍징챔혷쨀챦쩍짚챕?혢찾혗혡챦쩍짯챦쩍쨌