同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2a0c287c3afc2bdc2abc3a8c2b1c290c3afc2bdc2bbc3a8c2a0c287c3afc2bdc2abc3a8c2b1c290c3afc2bdc2bb7c蠇ォ豐サ蠇ォ豐サ|
SJIS-WINc3a8c2a0c287c3afc2bdc2abc3a8c2b1c290c3afc2bdc2bbc3a8c2a0c287c3afc2bdc2abc3a8c2b1c290c3afc2bdc2bb7cティツ?ツ?ッツスツォティツアツ静ッツスツサティツ?ツ?ッツスツォティツアツ静ッツスツサ|
EUC-JPc3a8c2a0c287c3afc2bdc2abc3a8c2b1c290c3afc2bdc2bbc3a8c2a0c287c3afc2bdc2abc3a8c2b1c290c3afc2bdc2bb7c竪??誰遜束竪賊?誰遜損竪??誰遜束竪賊?誰遜損|
UTF-8c3a8c2a0c287c3afc2bdc2abc3a8c2b1c290c3afc2bdc2bbc3a8c2a0c287c3afc2bdc2abc3a8c2b1c290c3afc2bdc2bb7c蠇ォ豐サ蠇ォ豐サ|
UHCc3a8c2a0c287c3afc2bdc2abc3a8c2b1c290c3afc2bdc2bbc3a8c2a0c287c3afc2bdc2abc3a8c2b1c290c3afc2bdc2bb7c챔혻혝챦쩍짬챔짹혨챦쩍쨩챔혻혝챦쩍짬챔짹혨챦쩍쨩|