同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c29fc2bec3a4c2bbc299c3afc2bdc2a4c3afc2bdc2b1c3a8c29fc2bec3a4c2bbc299c3afc2bdc2a4c3afc2bdc2b14d | è¾ä»Â、アè¾ä»Â、アM |
SJIS-WIN | c3a8c29fc2bec3a4c2bbc299c3afc2bdc2a4c3afc2bdc2b1c3a8c29fc2bec3a4c2bbc299c3afc2bdc2a4c3afc2bdc2b14d | ティツ淞セテ、ツサツ凖ッツスツ、テッツスツアティツ淞セテ、ツサツ凖ッツスツ、テッツスツアM |
EUC-JP | c3a8c29fc2bec3a4c2bbc299c3afc2bdc2a4c3afc2bdc2b1c3a8c29fc2bec3a4c2bbc299c3afc2bdc2a4c3afc2bdc2b14d | 竪?他辰損?誰遜造誰遜賊竪?他辰損?誰遜造誰遜賊M |
UTF-8 | c3a8c29fc2bec3a4c2bbc299c3afc2bdc2a4c3afc2bdc2b1c3a8c29fc2bec3a4c2bbc299c3afc2bdc2a4c3afc2bdc2b14d | è¾ä»ï½¤ï½±è¾ä»ï½¤ï½±M |
UHC | c3a8c29fc2bec3a4c2bbc299c3afc2bdc2a4c3afc2bdc2b1c3a8c29fc2bec3a4c2bbc299c3afc2bdc2a4c3afc2bdc2b14d | 챔혺쩐채쨩혲챦쩍짚챦쩍짹챔혺쩐채쨩혲챦쩍짚챦쩍짹M |