同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c29fc2b6c3afc2bdc2adc3a9c296c2bbc3afc2bdc2bac3a8c2aec28cc3a7c2a7c298c3a8c2b3c2a2 | è¶ï½Âé»コè®Âç§Âè³¢ |
SJIS-WIN | c3a8c29fc2b6c3afc2bdc2adc3a9c296c2bbc3afc2bdc2bac3a8c2aec28cc3a7c2a7c298c3a8c2b3c2a2 | ティツ淞カテッツスツュテゥツ鳴サテッツスツコティツョツ古ァツァツ佚ィツウツ「 |
EUC-JP | c3a8c29fc2b6c3afc2bdc2adc3a9c296c2bbc3afc2bdc2bac3a8c2aec28cc3a7c2a7c298c3a8c2b3c2a2 | 竪?其誰遜足辿?損誰遜尊竪速?巽則?竪続蔵 |
UTF-8 | c3a8c29fc2b6c3afc2bdc2adc3a9c296c2bbc3afc2bdc2bac3a8c2aec28cc3a7c2a7c298c3a8c2b3c2a2 | è¶ï½é»ï½ºè®ç§è³¢ |
UHC | c3a8c29fc2b6c3afc2bdc2adc3a9c296c2bbc3afc2bdc2bac3a8c2aec28cc3a7c2a7c298c3a8c2b3c2a2 | 챔혺쨋챦쩍짯챕혯쨩챦쩍쨘챔짰혣챌짠혱챔쨀짖 |