同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c29fc2afc3afc2bdc2bbc3a8c2adc29bc3afc2bdc2bfc3a8c29fc2afc3afc2bdc2bbc3a8c2adc29bc3afc2bdc2bf4d蟯サ譛ソ蟯サ譛ソM
SJIS-WINc3a8c29fc2afc3afc2bdc2bbc3a8c2adc29bc3afc2bdc2bfc3a8c29fc2afc3afc2bdc2bbc3a8c2adc29bc3afc2bdc2bf4dティツ淞ッテッツスツサティツュツ崚ッツスツソティツ淞ッテッツスツサティツュツ崚ッツスツソM
EUC-JPc3a8c29fc2afc3afc2bdc2bbc3a8c2adc29bc3afc2bdc2bfc3a8c29fc2afc3afc2bdc2bbc3a8c2adc29bc3afc2bdc2bf4d竪?俗誰遜損竪足?誰遜多竪?俗誰遜損竪足?誰遜多M
UTF-8c3a8c29fc2afc3afc2bdc2bbc3a8c2adc29bc3afc2bdc2bfc3a8c29fc2afc3afc2bdc2bbc3a8c2adc29bc3afc2bdc2bf4d蟯サ譛ソ蟯サ譛ソM
UHCc3a8c29fc2afc3afc2bdc2bbc3a8c2adc29bc3afc2bdc2bfc3a8c29fc2afc3afc2bdc2bbc3a8c2adc29bc3afc2bdc2bf4d챔혺짱챦쩍쨩챔짯혴챦쩍쩔챔혺짱챦쩍쨩챔짯혴챦쩍쩔M