同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c29ec2afc3a9c296c280c3afc2bdc2b0c3a5c2aec297c3a8c29ec2afc3a9c296c280c3afc2bdc2b0c3a8c2bcc2af4d螯門ー宗螯門ー輯M
SJIS-WINc3a8c29ec2afc3a9c296c280c3afc2bdc2b0c3a5c2aec297c3a8c29ec2afc3a9c296c280c3afc2bdc2b0c3a8c2bcc2af4dティツ楪ッテゥツ鳴?テッツスツーテ・ツョツ療ィツ楪ッテゥツ鳴?テッツスツーティツシツッM
EUC-JPc3a8c29ec2afc3a9c296c280c3afc2bdc2b0c3a5c2aec297c3a8c29ec2afc3a9c296c280c3afc2bdc2b0c3a8c2bcc2af4d竪?俗辿??誰遜属奪速?竪?俗辿??誰遜属竪村俗M
UTF-8c3a8c29ec2afc3a9c296c280c3afc2bdc2b0c3a5c2aec297c3a8c29ec2afc3a9c296c280c3afc2bdc2b0c3a8c2bcc2af4d螯門ー宗螯門ー輯M
UHCc3a8c29ec2afc3a9c296c280c3afc2bdc2b0c3a5c2aec297c3a8c29ec2afc3a9c296c280c3afc2bdc2b0c3a8c2bcc2af4d챔혷짱챕혯?챦쩍째책짰혰챔혷짱챕혯?챦쩍째챔쩌짱M