同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c29ec29fc3afc2bdc2b1c3a8c2aac2bec3afc2bdc2a2c3a8c29dc293c3afc2bdc2b7c3a8c2acc290c3afc2bdc2a8螟ア誾「蝓キ謐ィ
SJIS-WINc3a8c29ec29fc3afc2bdc2b1c3a8c2aac2bec3afc2bdc2a2c3a8c29dc293c3afc2bdc2b7c3a8c2acc290c3afc2bdc2a8ティツ楪淌ッツスツアティツェツセテッツスツ「ティツ敖禿ッツスツキティツャツ静ッツスツィ
EUC-JPc3a8c29ec29fc3afc2bdc2b1c3a8c2aac2bec3afc2bdc2a2c3a8c29dc293c3afc2bdc2b7c3a8c2acc290c3afc2bdc2a8竪??誰遜賊竪捉他誰遜蔵竪??誰遜揃竪測?誰遜即
UTF-8c3a8c29ec29fc3afc2bdc2b1c3a8c2aac2bec3afc2bdc2a2c3a8c29dc293c3afc2bdc2b7c3a8c2acc290c3afc2bdc2a8螟ア誾「蝓キ謐ィ
UHCc3a8c29ec29fc3afc2bdc2b1c3a8c2aac2bec3afc2bdc2a2c3a8c29dc293c3afc2bdc2b7c3a8c2acc290c3afc2bdc2a8챔혷혺챦쩍짹챔짧쩐챦쩍짖챔혶혫챦쩍쨌챔짭혨챦쩍짢