同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c29ec29fc3a6c287c28dc3afc2bdc2a2c3a5c2b2c2a9c3a7c2adc288c3a8c2b2c289c3afc2bdc2b2 | èÂÂæÂÂ「岩çÂÂè²Âï½² |
SJIS-WIN | c3a8c29ec29fc3a6c287c28dc3afc2bdc2a2c3a5c2b2c2a9c3a7c2adc288c3a8c2b2c289c3afc2bdc2b2 | ティツ楪淌ヲツ?催ッツスツ「テ・ツイツゥテァツュツ暗ィツイツ嘉ッツスツイ |
EUC-JP | c3a8c29ec29fc3a6c287c28dc3afc2bdc2a2c3a5c2b2c2a9c3a7c2adc288c3a8c2b2c289c3afc2bdc2b2 | 竪??脱??誰遜蔵奪族息巽足?竪族?誰遜族 |
UTF-8 | c3a8c29ec29fc3a6c287c28dc3afc2bdc2a2c3a5c2b2c2a9c3a7c2adc288c3a8c2b2c289c3afc2bdc2b2 | èæ「岩çè²ï½² |
UHC | c3a8c29ec29fc3a6c287c28dc3afc2bdc2a2c3a5c2b2c2a9c3a7c2adc288c3a8c2b2c289c3afc2bdc2b2 | 챔혷혺챈혝혥챦쩍짖책짼짤챌짯혞챔짼혟챦쩍짼 |