同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a24d | è 転è 転è 転èÂʏȢM |
SJIS-WIN | c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a24d | ティツ敖?ティツサツ「ティツ敖?ティツサツ「ティツ敖?ティツサツ「ティツ敖?ティツサツ「M |
EUC-JP | c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a24d | 竪??竪損蔵竪??竪損蔵竪??竪損蔵竪??竪損蔵M |
UTF-8 | c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a24d | è 転è 転è 転è 転M |
UHC | c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a2c3a8c29dc2a0c3a8c2bbc2a24d | 챔혶혻챔쨩짖챔혶혻챔쨩짖챔혶혻챔쨩짖챔혶혻챔쨩짖M |