同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c29cc2a9c3afc2bdc2adc3a9c2acc2aec3afc2bdc2b4c3a9c2aec293c3afc2bdc2bac3a9c280c29ec3afc2bdc2be蜩ュ鬮エ鮓コ逞セ
SJIS-WINc3a8c29cc2a9c3afc2bdc2adc3a9c2acc2aec3afc2bdc2b4c3a9c2aec293c3afc2bdc2bac3a9c280c29ec3afc2bdc2beティツ慊ゥテッツスツュテゥツャツョテッツスツエテゥツョツ禿ッツスツコテゥツ?ツ榲ッツスツセ
EUC-JPc3a8c29cc2a9c3afc2bdc2adc3a9c2acc2aec3afc2bdc2b4c3a9c2aec293c3afc2bdc2bac3a9c280c29ec3afc2bdc2be竪?息誰遜足辿測速誰遜卒辿速?誰遜尊辿??誰遜他
UTF-8c3a8c29cc2a9c3afc2bdc2adc3a9c2acc2aec3afc2bdc2b4c3a9c2aec293c3afc2bdc2bac3a9c280c29ec3afc2bdc2be蜩ュ鬮エ鮓コ逞セ
UHCc3a8c29cc2a9c3afc2bdc2adc3a9c2acc2aec3afc2bdc2b4c3a9c2aec293c3afc2bdc2bac3a9c280c29ec3afc2bdc2be챔혵짤챦쩍짯챕짭짰챦쩍쨈챕짰혫챦쩍쨘챕?혷챦쩍쩐