同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c29cc288c3afc2bdc2b6c3a8c29dc2aec3afc2bdc2a6c3a9c296c2bec3a6c28dc2bac3afc2bdc2b7c3afc2bdc2a1蜈カ蝮ヲ閾捺キ。
SJIS-WINc3a8c29cc288c3afc2bdc2b6c3a8c29dc2aec3afc2bdc2a6c3a9c296c2bec3a6c28dc2bac3afc2bdc2b7c3afc2bdc2a1ティツ慊暗ッツスツカティツ敖ョテッツスツヲテゥツ鳴セテヲツ債コテッツスツキテッツスツ。
EUC-JPc3a8c29cc288c3afc2bdc2b6c3a8c29dc2aec3afc2bdc2a6c3a9c296c2bec3a6c28dc2bac3afc2bdc2b7c3afc2bdc2a1竪??誰遜其竪?速誰遜側辿?他脱?尊誰遜揃誰遜臓
UTF-8c3a8c29cc288c3afc2bdc2b6c3a8c29dc2aec3afc2bdc2a6c3a9c296c2bec3a6c28dc2bac3afc2bdc2b7c3afc2bdc2a1蜈カ蝮ヲ閾捺キ。
UHCc3a8c29cc288c3afc2bdc2b6c3a8c29dc2aec3afc2bdc2a6c3a9c296c2bec3a6c28dc2bac3afc2bdc2b7c3afc2bdc2a1챔혵혞챦쩍쨋챔혶짰챦쩍짝챕혯쩐챈혥쨘챦쩍쨌챦쩍징