同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c296c2b0c3afc2bdc2b7c3a8c2b1c290c3afc2bdc2bbc3a8c2bec2adc3a5c291c2bbc3afc2bdc2be | è°キè±Âï½»è¾Âå»セ |
SJIS-WIN | c3a8c296c2b0c3afc2bdc2b7c3a8c2b1c290c3afc2bdc2bbc3a8c2bec2adc3a5c291c2bbc3afc2bdc2be | ティツ鳴ーテッツスツキティツアツ静ッツスツサティツセツュテ・ツ堕サテッツスツセ |
EUC-JP | c3a8c296c2b0c3afc2bdc2b7c3a8c2b1c290c3afc2bdc2bbc3a8c2bec2adc3a5c291c2bbc3afc2bdc2be | 竪?属誰遜揃竪賊?誰遜損竪他足奪?損誰遜他 |
UTF-8 | c3a8c296c2b0c3afc2bdc2b7c3a8c2b1c290c3afc2bdc2bbc3a8c2bec2adc3a5c291c2bbc3afc2bdc2be | è°ï½·è±ï½»è¾å»ï½¾ |
UHC | c3a8c296c2b0c3afc2bdc2b7c3a8c2b1c290c3afc2bdc2bbc3a8c2bec2adc3a5c291c2bbc3afc2bdc2be | 챔혯째챦쩍쨌챔짹혨챦쩍쨩챔쩐짯책혩쨩챦쩍쩐 |