同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c294c2adc3a2c291c2b9c3abc280c2bac3a9c299c2b0c3abc2b6c2bfc3abc284c29ac3a8c294c2ad | èÂÂâ¹ëºé°붿ëÂÂè |
SJIS-WIN | c3a8c294c2adc3a2c291c2b9c3abc280c2bac3a9c299c2b0c3abc2b6c2bfc3abc284c29ac3a8c294c2ad | ティツ板ュテ「ツ堕ケテォツ?ツコテゥツ卍ーテォツカツソテォツ?堙ィツ板ュ |
EUC-JP | c3a8c294c2adc3a2c291c2b9c3abc280c2bac3a9c299c2b0c3abc2b6c2bfc3abc284c29ac3a8c294c2ad | 竪?足但?孫谷?尊辿?属谷其多谷??竪?足 |
UTF-8 | c3a8c294c2adc3a2c291c2b9c3abc280c2bac3a9c299c2b0c3abc2b6c2bfc3abc284c29ac3a8c294c2ad | èâ¹ëºé°ë¶¿ëè |
UHC | c3a8c294c2adc3a2c291c2b9c3abc280c2bac3a9c299c2b0c3abc2b6c2bfc3abc284c29ac3a8c294c2ad | 챔혬짯창혩쨔챘?쨘챕혲째챘쨋쩔챘혙혳챔혬짯 |