同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c294c2adc3a2c291c2b9c3aac2bac293c3a9c299c2b0c3aac2b3c288c3acc28dc2a2c3a8c294c2ad | èÂÂâ¹êºÂé°ê³Âì¢è |
SJIS-WIN | c3a8c294c2adc3a2c291c2b9c3aac2bac293c3a9c299c2b0c3aac2b3c288c3acc28dc2a2c3a8c294c2ad | ティツ板ュテ「ツ堕ケテェツコツ禿ゥツ卍ーテェツウツ暗ャツ債「ティツ板ュ |
EUC-JP | c3a8c294c2adc3a2c291c2b9c3aac2bac293c3a9c299c2b0c3aac2b3c288c3acc28dc2a2c3a8c294c2ad | 竪?足但?孫棚尊?辿?属棚続?狸?蔵竪?足 |
UTF-8 | c3a8c294c2adc3a2c291c2b9c3aac2bac293c3a9c299c2b0c3aac2b3c288c3acc28dc2a2c3a8c294c2ad | èâ¹êºé°ê³ì¢è |
UHC | c3a8c294c2adc3a2c291c2b9c3aac2bac293c3a9c299c2b0c3aac2b3c288c3acc28dc2a2c3a8c294c2ad | 챔혬짯창혩쨔챗쨘혫챕혲째챗쨀혞챙혥짖챔혬짯 |