同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c293c2bfc3afc2bdc2a4c3a8c29cc29ac3a4c2b9c297c3afc2bdc2b6c3a7c2a2c281c3afc2bdc2b1 | è¿、èÂÂä¹Âカç¢Âï½± |
SJIS-WIN | c3a8c293c2bfc3afc2bdc2a4c3a8c29cc29ac3a4c2b9c297c3afc2bdc2b6c3a7c2a2c281c3afc2bdc2b1 | ティツ督ソテッツスツ、ティツ慊堙、ツケツ療ッツスツカテァツ「ツ?ッツスツア |
EUC-JP | c3a8c293c2bfc3afc2bdc2a4c3a8c29cc29ac3a4c2b9c297c3afc2bdc2b6c3a7c2a2c281c3afc2bdc2b1 | 竪?多誰遜造竪??辰孫?誰遜其巽蔵?誰遜賊 |
UTF-8 | c3a8c293c2bfc3afc2bdc2a4c3a8c29cc29ac3a4c2b9c297c3afc2bdc2b6c3a7c2a2c281c3afc2bdc2b1 | è¿ï½¤èä¹ï½¶ç¢ï½± |
UHC | c3a8c293c2bfc3afc2bdc2a4c3a8c29cc29ac3a4c2b9c297c3afc2bdc2b6c3a7c2a2c281c3afc2bdc2b1 | 챔혫쩔챦쩍짚챔혵혳채쨔혰챦쩍쨋챌짖혖챦쩍짹 |