同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c291c2b9c3afc2bdc2b2c3a8c2b1c28ec3a8c29dc289c3afc2bec29fc3afc2bdc2b2c3a9c2adc298c3afc2bdc2ab4d葹イ豎蝉゚イ魘ォM
SJIS-WINc3a8c291c2b9c3afc2bdc2b2c3a8c2b1c28ec3a8c29dc289c3afc2bec29fc3afc2bdc2b2c3a9c2adc298c3afc2bdc2ab4dティツ堕ケテッツスツイティツアツ偲ィツ敖嘉ッツセツ淌ッツスツイテゥツュツ佚ッツスツォM
EUC-JPc3a8c291c2b9c3afc2bdc2b2c3a8c2b1c28ec3a8c29dc289c3afc2bec29fc3afc2bdc2b2c3a9c2adc298c3afc2bdc2ab4d竪?孫誰遜族竪賊?竪??誰他?誰遜族辿足?誰遜束M
UTF-8c3a8c291c2b9c3afc2bdc2b2c3a8c2b1c28ec3a8c29dc289c3afc2bec29fc3afc2bdc2b2c3a9c2adc298c3afc2bdc2ab4d葹イ豎蝉゚イ魘ォM
UHCc3a8c291c2b9c3afc2bdc2b2c3a8c2b1c28ec3a8c29dc289c3afc2bec29fc3afc2bdc2b2c3a9c2adc298c3afc2bdc2ab4d챔혩쨔챦쩍짼챔짹혦챔혶혟챦쩐혺챦쩍짼챕짯혱챦쩍짬M