同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c28ec2a0c3a7c2bdc2b7c3afc2bdc2acc3a7c2a8c2aec3a9c285c2b7c3a8c29fc28bc3afc2bdc2a8 | è 罷ャ種頷èÂÂィ |
SJIS-WIN | c3a8c28ec2a0c3a7c2bdc2b7c3afc2bdc2acc3a7c2a8c2aec3a9c285c2b7c3a8c29fc28bc3afc2bdc2a8 | ティツ篠?テァツスツキテッツスツャテァツィツョテゥツ?キティツ淞凝ッツスツィ |
EUC-JP | c3a8c28ec2a0c3a7c2bdc2b7c3afc2bdc2acc3a7c2a8c2aec3a9c285c2b7c3a8c29fc28bc3afc2bdc2a8 | 竪??巽遜揃誰遜測巽即速辿?揃竪??誰遜即 |
UTF-8 | c3a8c28ec2a0c3a7c2bdc2b7c3afc2bdc2acc3a7c2a8c2aec3a9c285c2b7c3a8c29fc28bc3afc2bdc2a8 | è ç½·ï½¬ç¨®é ·èィ |
UHC | c3a8c28ec2a0c3a7c2bdc2b7c3afc2bdc2acc3a7c2a8c2aec3a9c285c2b7c3a8c29fc28bc3afc2bdc2a8 | 챔혦혻챌쩍쨌챦쩍짭챌짢짰챕혚쨌챔혺혢챦쩍짢 |