同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c28dc2b5c3a5c291c2b7c3afc2bdc2a2c3a7c28bc2a9c3a6c285c287c3a8c2aec29ac3afc2bdc2bb | èµå·「ç©æ Âè®Âï½» |
SJIS-WIN | c3a8c28dc2b5c3a5c291c2b7c3afc2bdc2a2c3a7c28bc2a9c3a6c285c287c3a8c2aec29ac3afc2bdc2bb | ティツ債オテ・ツ堕キテッツスツ「テァツ仰ゥテヲツ??ィツョツ堙ッツスツサ |
EUC-JP | c3a8c28dc2b5c3a5c291c2b7c3afc2bdc2a2c3a7c28bc2a9c3a6c285c287c3a8c2aec29ac3afc2bdc2bb | 竪?袖奪?揃誰遜蔵巽?息脱??竪速?誰遜損 |
UTF-8 | c3a8c28dc2b5c3a5c291c2b7c3afc2bdc2a2c3a7c28bc2a9c3a6c285c287c3a8c2aec29ac3afc2bdc2bb | èµå·ï½¢ç©æ è®ï½» |
UHC | c3a8c28dc2b5c3a5c291c2b7c3afc2bdc2a2c3a7c28bc2a9c3a6c285c287c3a8c2aec29ac3afc2bdc2bb | 챔혥쨉책혩쨌챦쩍짖챌혢짤챈혚혝챔짰혳챦쩍쨩 |