同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c28dc2b3c3a8c28cc2a8c3afc2bdc2bec3a5c2aec29ac3afc2bdc2bbc3a9c29bc281c3afc2bdc2aec3afc2bdc2a4荳茨セ定サ雁ョ、
SJIS-WINc3a8c28dc2b3c3a8c28cc2a8c3afc2bdc2bec3a5c2aec29ac3afc2bdc2bbc3a9c29bc281c3afc2bdc2aec3afc2bdc2a4ティツ債ウティツ個ィテッツスツセテ・ツョツ堙ッツスツサテゥツ崢?ッツスツョテッツスツ、
EUC-JPc3a8c28dc2b3c3a8c28cc2a8c3afc2bdc2bec3a5c2aec29ac3afc2bdc2bbc3a9c29bc281c3afc2bdc2aec3afc2bdc2a4竪?続竪?即誰遜他奪速?誰遜損辿??誰遜速誰遜造
UTF-8c3a8c28dc2b3c3a8c28cc2a8c3afc2bdc2bec3a5c2aec29ac3afc2bdc2bbc3a9c29bc281c3afc2bdc2aec3afc2bdc2a4荳茨セ定サ雁ョ、
UHCc3a8c28dc2b3c3a8c28cc2a8c3afc2bdc2bec3a5c2aec29ac3afc2bdc2bbc3a9c29bc281c3afc2bdc2aec3afc2bdc2a4챔혥쨀챔혣짢챦쩍쩐책짰혳챦쩍쨩챕혴혖챦쩍짰챦쩍짚