同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c28dc2b3c3a8c28cc2a8c3afc2bdc2bec3a5c28cc2bac3a6c298c28fc3a8c2a0c287c3afc2bdc2a9c3a8c2a0c291荳茨セ区昏蠇ゥ蠑
SJIS-WINc3a8c28dc2b3c3a8c28cc2a8c3afc2bdc2bec3a5c28cc2bac3a6c298c28fc3a8c2a0c287c3afc2bdc2a9c3a8c2a0c291ティツ債ウティツ個ィテッツスツセテ・ツ個コテヲツ伉湘ィツ?ツ?ッツスツゥティツ?ツ
EUC-JPc3a8c28dc2b3c3a8c28cc2a8c3afc2bdc2bec3a5c28cc2bac3a6c298c28fc3a8c2a0c287c3afc2bdc2a9c3a8c2a0c291竪?続竪?即誰遜他奪?尊脱??竪??誰遜息竪??
UTF-8c3a8c28dc2b3c3a8c28cc2a8c3afc2bdc2bec3a5c28cc2bac3a6c298c28fc3a8c2a0c287c3afc2bdc2a9c3a8c2a0c291荳茨セ区昏蠇ゥ蠑
UHCc3a8c28dc2b3c3a8c28cc2a8c3afc2bdc2bec3a5c28cc2bac3a6c298c28fc3a8c2a0c287c3afc2bdc2a9c3a8c2a0c291챔혥쨀챔혣짢챦쩍쩐책혣쨘챈혱혧챔혻혝챦쩍짤챔혻혩