同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c289c2bec3acc28bc2b3c3aac2b6c2a0c3afc2a7c2a2c3acc29ac2a5c3afc2bcc28ec3a8c280c2b3 | è¾ì³궠梨ìÂ¥ï¼Âè³ |
SJIS-WIN | c3a8c289c2bec3acc28bc2b3c3aac2b6c2a0c3afc2a7c2a2c3acc29ac2a5c3afc2bcc28ec3a8c280c2b3 | ティツ可セテャツ仰ウテェツカツ?テッツァツ「テャツ堋・テッツシツ偲ィツ?ツウ |
EUC-JP | c3a8c289c2bec3acc28bc2b3c3aac2b6c2a0c3afc2a7c2a2c3acc29ac2a5c3afc2bcc28ec3a8c280c2b3 | 竪?他狸?続棚其?誰則蔵狸?促誰村?竪?続 |
UTF-8 | c3a8c289c2bec3acc28bc2b3c3aac2b6c2a0c3afc2a7c2a2c3acc29ac2a5c3afc2bcc28ec3a8c280c2b3 | è¾ì³ê¶ 梨ì¥ï¼è³ |
UHC | c3a8c289c2bec3acc28bc2b3c3aac2b6c2a0c3afc2a7c2a2c3acc29ac2a5c3afc2bcc28ec3a8c280c2b3 | 챔혟쩐챙혢쨀챗쨋혻챦짠짖챙혳짜챦쩌혦챔?쨀 |