同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c284c2b1c3a4c2b8c2b9c3a8c2a2c296c3a8c2b0c2b7c3a5c2b1c29ec3a5c2adc298 | è±丹è¢Âè°·å±Âå |
SJIS-WIN | c3a8c284c2b1c3a4c2b8c2b9c3a8c2a2c296c3a8c2b0c2b7c3a5c2b1c29ec3a5c2adc298 | ティツ?アテ、ツクツケティツ「ツ姪ィツーツキテ・ツアツ榲・ツュツ |
EUC-JP | c3a8c284c2b1c3a4c2b8c2b9c3a8c2a2c296c3a8c2b0c2b7c3a5c2b1c29ec3a5c2adc298 | 竪?賊辰存孫竪蔵?竪属揃奪賊?奪足? |
UTF-8 | c3a8c284c2b1c3a4c2b8c2b9c3a8c2a2c296c3a8c2b0c2b7c3a5c2b1c29ec3a5c2adc298 | è±ä¸¹è¢è°·å±å |
UHC | c3a8c284c2b1c3a4c2b8c2b9c3a8c2a2c296c3a8c2b0c2b7c3a5c2b1c29ec3a5c2adc298 | 챔혙짹채쨍쨔챔짖혯챔째쨌책짹혷책짯혱 |