同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c280c280c3abc2b6c2bfc3abc2aec28bc3a6c2a4c285c3acc2a1c2bec3acc2b6c2a2c3a8c2b9c282 | èÂÂ붿ë®Â椠졾춢蹠|
SJIS-WIN | c3a8c280c280c3abc2b6c2bfc3abc2aec28bc3a6c2a4c285c3acc2a1c2bec3acc2b6c2a2c3a8c2b9c282 | ティツ?ツ?テォツカツソテォツョツ凝ヲツ、ツ?ャツ。ツセテャツカツ「ティツケツ |
EUC-JP | c3a8c280c280c3abc2b6c2bfc3abc2aec28bc3a6c2a4c285c3acc2a1c2bec3acc2b6c2a2c3a8c2b9c282 | 竪??谷其多谷速?脱造?狸臓他狸其蔵竪孫? |
UTF-8 | c3a8c280c280c3abc2b6c2bfc3abc2aec28bc3a6c2a4c285c3acc2a1c2bec3acc2b6c2a2c3a8c2b9c282 | è붿ë®æ¤ ì¡¾ì¶¢è¹ |
UHC | c3a8c280c280c3abc2b6c2bfc3abc2aec28bc3a6c2a4c285c3acc2a1c2bec3acc2b6c2a2c3a8c2b9c282 | 챔??챘쨋쩔챘짰혢챈짚혚챙징쩐챙쨋짖챔쨔혗 |