同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c3bec291c3afc2bdc2b4c3a8c2b1c290c3afc2bdc2bbc3a9c2a9c2aac3a8c28bc293c3afc2bdc2bec3a6c29cc29eçþ‘エ豐サ驪苓セ朞
SJIS-WINc3a7c3bec291c3afc2bdc2b4c3a8c2b1c290c3afc2bdc2bbc3a9c2a9c2aac3a8c28bc293c3afc2bdc2bec3a6c29cc29eテァテセツ妥ッツスツエティツアツ静ッツスツサテゥツゥツェティツ仰禿ッツスツセテヲツ慊
EUC-JPc3a7c3bec291c3afc2bdc2b4c3a8c2b1c290c3afc2bdc2bbc3a9c2a9c2aac3a8c28bc293c3afc2bdc2bec3a6c29cc29e巽綻?誰遜卒竪賊?誰遜損辿息捉竪??誰遜他脱??
UTF-8c3a7c3bec291c3afc2bdc2b4c3a8c2b1c290c3afc2bdc2bbc3a9c2a9c2aac3a8c28bc293c3afc2bdc2bec3a6c29cc29eçþ‘エ豐サ驪苓セ朞
UHCc3a7c3bec291c3afc2bdc2b4c3a8c2b1c290c3afc2bdc2bbc3a9c2a9c2aac3a8c28bc293c3afc2bdc2bec3a6c29cc29e챌첸혩챦쩍쨈챔짹혨챦쩍쨩챕짤짧챔혢혫챦쩍쩐챈혵혷