同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c3b9c29bc3afc2bdc2b2c3a8c2b1c290c3afc2bdc2bbc3a7c3b9c29bc3afc2bdc2b2c3a9c2aec296c3afc2bdc2bf4d | çùÂï½²è±Âï½»çùÂï½²é®ÂソM |
SJIS-WIN | c3a7c3b9c29bc3afc2bdc2b2c3a8c2b1c290c3afc2bdc2bbc3a7c3b9c29bc3afc2bdc2b2c3a9c2aec296c3afc2bdc2bf4d | テァテケツ崚ッツスツイティツアツ静ッツスツサテァテケツ崚ッツスツイテゥツョツ姪ッツスツソM |
EUC-JP | c3a7c3b9c29bc3afc2bdc2b2c3a8c2b1c290c3afc2bdc2bbc3a7c3b9c29bc3afc2bdc2b2c3a9c2aec296c3afc2bdc2bf4d | 巽湛?誰遜族竪賊?誰遜損巽湛?誰遜族辿速?誰遜多M |
UTF-8 | c3a7c3b9c29bc3afc2bdc2b2c3a8c2b1c290c3afc2bdc2bbc3a7c3b9c29bc3afc2bdc2b2c3a9c2aec296c3afc2bdc2bf4d | çùï½²è±ï½»çùï½²é®ï½¿M |
UHC | c3a7c3b9c29bc3afc2bdc2b2c3a8c2b1c290c3afc2bdc2bbc3a7c3b9c29bc3afc2bdc2b2c3a9c2aec296c3afc2bdc2bf4d | 챌첫혴챦쩍짼챔짹혨챦쩍쨩챌첫혴챦쩍짼챕짰혯챦쩍쩔M |