同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c3b9c29bc3afc2bdc2b2c3a8c2b1c290c3afc2bdc2bbc3a7c3b9c29bc3afc2bdc2b2c3a8c39e | çùÂï½²è±Âï½»çùÂï½²èà |
SJIS-WIN | c3a7c3b9c29bc3afc2bdc2b2c3a8c2b1c290c3afc2bdc2bbc3a7c3b9c29bc3afc2bdc2b2c3a8c39e | テァテケツ崚ッツスツイティツアツ静ッツスツサテァテケツ崚ッツスツイティテ |
EUC-JP | c3a7c3b9c29bc3afc2bdc2b2c3a8c2b1c290c3afc2bdc2bbc3a7c3b9c29bc3afc2bdc2b2c3a8c39e | 巽湛?誰遜族竪賊?誰遜損巽湛?誰遜族竪? |
UTF-8 | c3a7c3b9c29bc3afc2bdc2b2c3a8c2b1c290c3afc2bdc2bbc3a7c3b9c29bc3afc2bdc2b2c3a8c39e | çùï½²è±ï½»çùï½²èÞ |
UHC | c3a7c3b9c29bc3afc2bdc2b2c3a8c2b1c290c3afc2bdc2bbc3a7c3b9c29bc3afc2bdc2b2c3a8c39e | 챌첫혴챦쩍짼챔짹혨챦쩍쨩챌첫혴챦쩍짼챔횧 |