同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c3a2c2b1c3a5c2adc298c3a5c3aec28dc3a7c2abc2aac3a5c3b5c28fc3a8c2b6c2b3c3a8c2bec2bfc3a4c2bfc297 | çâ±åÂÂåîÂ竪åõÂ足辿俠|
SJIS-WIN | c3a7c3a2c2b1c3a5c2adc298c3a5c3aec28dc3a7c2abc2aac3a5c3b5c28fc3a8c2b6c2b3c3a8c2bec2bfc3a4c2bfc297 | テァテ「ツアテ・ツュツ佚・テョツ催ァツォツェテ・テオツ湘ィツカツウティツセツソテ、ツソツ |
EUC-JP | c3a7c3a2c2b1c3a5c2adc298c3a5c3aec28dc3a7c2abc2aac3a5c3b5c28fc3a8c2b6c2b3c3a8c2bec2bfc3a4c2bfc297 | 巽但賊奪足?奪樽?巽束捉奪探?竪其続竪他多辰多? |
UTF-8 | c3a7c3a2c2b1c3a5c2adc298c3a5c3aec28dc3a7c2abc2aac3a5c3b5c28fc3a8c2b6c2b3c3a8c2bec2bfc3a4c2bfc297 | çâ±ååî竪åõè¶³è¾¿ä¿ |
UHC | c3a7c3a2c2b1c3a5c2adc298c3a5c3aec28dc3a7c2abc2aac3a5c3b5c28fc3a8c2b6c2b3c3a8c2bec2bfc3a4c2bfc297 | 챌창짹책짯혱책챤혥챌짬짧책천혧챔쨋쨀챔쩐쩔채쩔혰 |