同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c2bec2a9c3abc2a0c2a2c3a9c299c2a4c3acc296c2b9c3abc2a0c2b1c3acc2b0c294c3abc2a0c2b0c3abc2a0c2a14d | 義렢é¤ì¹렱ì°Âë °ë ¡M |
SJIS-WIN | c3a7c2bec2a9c3abc2a0c2a2c3a9c299c2a4c3acc296c2b9c3abc2a0c2b1c3acc2b0c294c3abc2a0c2b0c3abc2a0c2a14d | テァツセツゥテォツ?ツ「テゥツ卍、テャツ鳴ケテォツ?ツアテャツーツ氾ォツ?ツーテォツ?ツ。M |
EUC-JP | c3a7c2bec2a9c3abc2a0c2a2c3a9c299c2a4c3acc296c2b9c3abc2a0c2b1c3acc2b0c294c3abc2a0c2b0c3abc2a0c2a14d | 巽他息谷?蔵辿?造狸?孫谷?賊狸属?谷?属谷?臓M |
UTF-8 | c3a7c2bec2a9c3abc2a0c2a2c3a9c299c2a4c3acc296c2b9c3abc2a0c2b1c3acc2b0c294c3abc2a0c2b0c3abc2a0c2a14d | ç¾©ë ¢é¤ì¹ë ±ì°ë °ë ¡M |
UHC | c3a7c2bec2a9c3abc2a0c2a2c3a9c299c2a4c3acc296c2b9c3abc2a0c2b1c3acc2b0c294c3abc2a0c2b0c3abc2a0c2a14d | 챌쩐짤챘혻짖챕혲짚챙혯쨔챘혻짹챙째혬챘혻째챘혻징M |