同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c2b9c2b9c3abc2a8c2aec3acc2a0c2bec3a6c298c2bbc3abc2bdc2a9c3abc280c2acc3a8c2abc2ad | 繹먮젾æ»뽩ë¬諠|
SJIS-WIN | c3a7c2b9c2b9c3abc2a8c2aec3acc2a0c2bec3a6c298c2bbc3abc2bdc2a9c3abc280c2acc3a8c2abc2ad | テァツケツケテォツィツョテャツ?ツセテヲツ伉サテォツスツゥテォツ?ツャティツォツュ |
EUC-JP | c3a7c2b9c2b9c3abc2a8c2aec3acc2a0c2bec3a6c298c2bbc3abc2bdc2a9c3abc280c2acc3a8c2abc2ad | 巽孫孫谷即速狸?他脱?損谷遜息谷?測竪束足 |
UTF-8 | c3a7c2b9c2b9c3abc2a8c2aec3acc2a0c2bec3a6c298c2bbc3abc2bdc2a9c3abc280c2acc3a8c2abc2ad | ç¹¹ë¨®ì ¾æ»ë½©ë¬è« |
UHC | c3a7c2b9c2b9c3abc2a8c2aec3acc2a0c2bec3a6c298c2bbc3abc2bdc2a9c3abc280c2acc3a8c2abc2ad | 챌쨔쨔챘짢짰챙혻쩐챈혱쨩챘쩍짤챘?짭챔짬짯 |