同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c2b9c2b9c3abc2a4c2bbc3abc282c2a1c3a5c2b1c28bc3acc287c297c3adc288c2a2c3a7c2bfc281 | 繹뤻ë¡å±ÂìÂÂâ翠|
SJIS-WIN | c3a7c2b9c2b9c3abc2a4c2bbc3abc282c2a1c3a5c2b1c28bc3acc287c297c3adc288c2a2c3a7c2bfc281 | テァツケツケテォツ、ツサテォツつ。テ・ツアツ凝ャツ?療ュツ按「テァツソツ |
EUC-JP | c3a7c2b9c2b9c3abc2a4c2bbc3abc282c2a1c3a5c2b1c28bc3acc287c297c3adc288c2a2c3a7c2bfc281 | 巽孫孫谷造損谷?臓奪賊?狸??鱈?蔵巽多? |
UTF-8 | c3a7c2b9c2b9c3abc2a4c2bbc3abc282c2a1c3a5c2b1c28bc3acc287c297c3adc288c2a2c3a7c2bfc281 | 繹뤻ë¡å±ìí¢ç¿ |
UHC | c3a7c2b9c2b9c3abc2a4c2bbc3abc282c2a1c3a5c2b1c28bc3acc287c297c3adc288c2a2c3a7c2bfc281 | 챌쨔쨔챘짚쨩챘혗징책짹혢챙혝혰챠혞짖챌쩔혖 |