同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c2b9c292c3a5c2b3c2b0c3abc2a0c2adc3abc2a0c2a9c3a7c2a7c2bbc3abc2a0c2a6c3a7c2b9c292繒峰렭렩移렦繒
SJIS-WINc3a7c2b9c292c3a5c2b3c2b0c3abc2a0c2adc3abc2a0c2a9c3a7c2a7c2bbc3abc2a0c2a6c3a7c2b9c292テァツケツ津・ツウツーテォツ?ツュテォツ?ツゥテァツァツサテォツ?ツヲテァツケツ
EUC-JPc3a7c2b9c292c3a5c2b3c2b0c3abc2a0c2adc3abc2a0c2a9c3a7c2a7c2bbc3abc2a0c2a6c3a7c2b9c292巽孫?奪続属谷?足谷?息巽則損谷?側巽孫?
UTF-8c3a7c2b9c292c3a5c2b3c2b0c3abc2a0c2adc3abc2a0c2a9c3a7c2a7c2bbc3abc2a0c2a6c3a7c2b9c292繒峰렭렩移렦繒
UHCc3a7c2b9c292c3a5c2b3c2b0c3abc2a0c2adc3abc2a0c2a9c3a7c2a7c2bbc3abc2a0c2a6c3a7c2b9c292챌쨔혪책쨀째챘혻짯챘혻짤챌짠쨩챘혻짝챌쨔혪