同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c2b8c2a1c3abc2a0c295c3a9c29cc2bdc3abc2a0c2a2c3a5c2a6c296c3acc2bec285c3abc2a0c28fc3abc2a0c295縡렕霽렢妖쾅렏렕
SJIS-WINc3a7c2b8c2a1c3abc2a0c295c3a9c29cc2bdc3abc2a0c2a2c3a5c2a6c296c3acc2bec285c3abc2a0c28fc3abc2a0c295テァツクツ。テォツ?ツ陛ゥツ慊ステォツ?ツ「テ・ツヲツ姪ャツセツ?ォツ?ツ湘ォツ?ツ
EUC-JPc3a7c2b8c2a1c3abc2a0c295c3a9c29cc2bdc3abc2a0c2a2c3a5c2a6c296c3acc2bec285c3abc2a0c28fc3abc2a0c295巽存臓谷??辿?遜谷?蔵奪側?狸他?谷??谷??
UTF-8c3a7c2b8c2a1c3abc2a0c295c3a9c29cc2bdc3abc2a0c2a2c3a5c2a6c296c3acc2bec285c3abc2a0c28fc3abc2a0c295縡렕霽렢妖쾅렏렕
UHCc3a7c2b8c2a1c3abc2a0c295c3a9c29cc2bdc3abc2a0c2a2c3a5c2a6c296c3acc2bec285c3abc2a0c28fc3abc2a0c295챌쨍징챘혻혮챕혵쩍챘혻짖책짝혯챙쩐혚챘혻혧챘혻혮